Using your thumb, you can press the switch up to preview your scan (get into position). Sometimes, you need to heat up the spider by turning it on preview mode and facing the scanner down onto a table.Ĭontrols: There is one switch on the back of the Spider. This is displayed in the scanning tab of Artec Studios. Temperature: The optimal scanning temperature is between 40-70 degrees. This scanner also requires occasional calibration depending on your desired quality output. However, because the scanner is more sensitive, your models can turn out more detailed. The spider has a small Field of view (170-300 mm) and less frames per second (1-8). This scanner takes more technique and is less forgiving. This Scanner is more sensitive and can be used to create a small, high detailed scan. The scanners must stay at the Pier and be put back in the closet by the end of the day.īesides reading this Instructable, it is highly recommended that you ask Shop Staff for a demo. You will need to take both boxes if using the Spider, so that you can use the scanner computer. The Spider is stored in the smaller black case. The Eva and Scanner computer (with Artec Studios) is in the large orange case. The scanners are located in the upstairs locked photo closet. It also has a powerful scan alignment feature and post processing options. It will need to be open for the scanners to capture data. This program is used to scan an object, turn it into a model and clean the model up. This Scanner is more sensitive and can be used to create high detailed scan. This scanner is easier to use for most situations large objects, people. This Scanner is used to create a quick, accurate and potentially large scan. Afterwards, you use Artec Studios to run the data through registrations, and then perform a fusion to generate a 3D model. They work by projecting a pattern onto an object while capturing the data in real-time through photos. These scanners are capable of generating high quality 3D Scans and models.
#Artec studio how to
This Instructable explains how to use the Artec Eva and Spider 3D scanners.
#Artec studio manual
Texture-Healing Brush: Manual Inpainting.Manual Rigid Alignment Using Point Specification.Specifying Points and Editing Their Positions.Manual Rigid Alignment Without Specifying Points.Storing and Exporting Color Information.Understanding How Artec Studio Applies Transformations.Exporting Models, Scans and Point Clouds.Rendering and Texturing Untextured Polygons.Representation of Normals and Boundaries.Global Coordinate System and Rotation Center.
Base Removal: Erasing a Supporting Surface.Selecting and Preparing Objects for Scanning.Managing Artec 3D Scanners and Products.3D Scanner Activation Using Artec Installation Center.